In the competitive multiplayer arena of Call of Duty: Black Ops 6, the thrill of final kills is a spectacle that players love to capture and share online. Among the myriad of impressive kills, one stands out as particularly remarkable.
The Ricochet Blades, a unique ammunition type for the D1.3 Sector secondary weapon, were introduced during the controversial Teenage Mutant Ninja Turtles event last month. These blades quickly became a hot topic due to their unpredictable trajectory, bouncing off multiple surfaces in unpredictable ways.
Player kev99gh achieved a stunning final kill in a round of hardcore Search and Destroy on the Lowtown map. They skillfully launched a Ricochet Blade, affectionately dubbed a "pizza" by the community, out of the map and back inside, securing a one-hit kill on an enemy who peeked out a window at the wrong moment.
Longest ricochet blade ever. Bounced a pizza out of the map. Final kill cam.
byu/SpawnTubing inblackops6
.reddit-embed-wrapper iframe { margin-left: 0 !important; }kev99gh's clip, which may be the longest Ricochet Blade kill recorded, showcases the player lining up the shot from behind cover and then tracking the blade's path on the overhead map. The blade travels along the map's edge before bouncing back through the window to secure the kill.
Such elaborate and seemingly improbable trick shots with the Ricochet Blades are not just a matter of luck. According to Redditor SpawnTubing, who shared kev99gh's clip, the Black Ops 6 community actively seeks out and practices shots targeting common camping spots. Commenters have noted the impeccable timing of the enemy's peek, which coincided perfectly with the "pizza" flying through the window—a moment many players can relate to.
The Ricochet Blades have ignited a "bounce kill meta" within Black Ops 6, with numerous clips of less spectacular but still impressive kills circulating online. Some of these involve multiple bounces before reaching their target.
Ricocheted a blade around Subsonic. Final kill cam.
byu/SpawnTubing inblackops6
.reddit-embed-wrapper iframe { margin-left: 0 !important; }However, not all players are thrilled with the Ricochet Blades. Some find them frustrating and annoying to play against. These critics will likely be further displeased by a recent update from developer Treyarch, which buffed the blades' physics and bouncing speeds, ensuring they now deliver one-hit kills. Here's the relevant patch note:
**D1.3 Sector**Our initial design for the D1.3 Sector Ricochet Blades revolved around quickly launching many high-speed blades, meant to perform best blind firing into enclosed spaces. We have been following your feedback and agree that, in practice, the use cases for this ammo type are too low. The Ricochet Blades will now do 100 damage to enable one-hit kills, and to compensate we are lowering the fire rate and projectile speed. We think the popularity of this ammo type will see some new interest with these changes and look forward to seeing more of your cross-map killcams in MP.
Ricochet BladesIncreased damage from 75 to 100.Decreased rate of fire.Decreased projectile velocity.Improved bouncing speeds and physics.With these changes, the dominance of the Ricochet Blades is expected to grow, especially as Season 3 approaches, bringing with it the much-anticipated return of Verdansk to Warzone.