Game Science's explanation for Black Myth: Wukong's absence on Xbox Series S—the console's limited 8GB usable RAM—has sparked considerable player skepticism. While studio president Yokar-Feng Ji cites optimization challenges stemming from this limitation, many gamers remain unconvinced.
The announcement has fueled speculation regarding a potential exclusivity deal with Sony, or accusations of developer negligence. Players point to successful Series S ports of graphically demanding titles as counter-evidence, questioning why these difficulties only emerged after years of development, especially considering the Series S specifications were known since 2020, the same year Black Myth: Wukong was announced.
Online commentary highlights this disbelief:
- "This contradicts earlier reports. Game Science announced the Xbox release date at TGA 2023—were the Series S specs unknown then?"
- "Lazy developers and a mediocre engine are the real culprits."
- "I find their explanation unconvincing."
- "Games like Indiana Jones, Starfield, and Hellblade 2 run flawlessly on Series S; the problem lies with the developers."
- "It's just another excuse."
The lack of a definitive answer regarding an Xbox Series X|S release further fuels the controversy. The situation leaves players questioning the veracity of Game Science's explanation and the future of Black Myth: Wukong on Xbox platforms.