The medieval battlefield in Price of Glory is set to become more thrilling with its latest update, version 1.4. This Alpha 1.4 update introduces significant enhancements, including a revamped tutorial and full 3D visuals. Dive deeper to learn all about the exciting new features.
For those yet to experience Price of Glory, here’s a brief introduction. This game is a captivating 2D multiplayer turn-based strategy set in a medieval fantasy realm. Players can fortify their defenses and engage in combat across diverse terrains, from deserts and dense forests to lava-covered warzones.
What’s New in Price of Glory Update 1.4?
The transition to full 3D maps is the standout feature of update 1.4, bringing a new level of depth and immersion to the battlefield. Units now boast idle animations and dynamic particle effects, enhancing the visual experience.
Scouting has been enriched, allowing your units to pierce through the fog of war, uncovering enemy positions and concealed dangers.
New Heroes with unique abilities are introduced, such as Worp, a mech hero capable of teleportation, and Blix, who can abduct an enemy unit and turn it to your side.
Resource management remains crucial in Price of Glory, with Animo being essential for summoning units, movement, attacks, and ability use. Players receive a limited amount each turn, making strategic planning key.
Take a closer look at what Price of Glory Update 1.4 has to offer in the video below.
New to the Game?
New players will find the updated tutorial incredibly helpful, guiding them through the essentials of managing Animo, understanding unit capabilities, and making strategic plays.
Once you’re comfortable with the basics, you can engage in Skirmishes, the game’s casual mode designed for quick and less intense matches. Alternatively, test your skills in tournaments, where up to 64 players compete in a single-elimination format.
Don’t miss out on the latest update—download Price of Glory from the Google Play Store today.
Before you go, make sure to check out our upcoming article on The Iconic ‘Time Machine’ from Back to the Future in CSR2.