This guide details how to use the Volcano Forge in Stardew Valley 1.6, including forging weapons, enchanting tools and weapons, and obtaining the necessary resources.
Obtaining Cinder Shards:
The Volcano Forge requires Cinder Shards. These are obtained by:
- Mining Cinder Shard nodes (pink-orange specks) in the Volcano Dungeon.
- Enemy drops (Magma Sprite, Magma Duggy, Magma Sparker, False Magma Cap – varying drop rates).
- Fishing ponds with 7+ Stingrays (2-5 shards, 7-9% daily chance).
Cinder Shards cannot be created in a Crystalarium.
The Mini-Forge:
After achieving Combat Mastery, craft a Mini-Forge:
- 5 Dragon Teeth
- 10 Iron Bars
- 10 Gold Bars
- 5 Iridium Bars
The Mini-Forge functions identically to the Volcano Dungeon forge.
Weapon Forging:
Weapons can be forged up to three times using gemstones and Cinder Shards (10, 15, then 20 shards per forge). Gemstone effects:
- Amethyst: +1 knockback per forge.
- Aquamarine: +4.6% crit chance per forge.
- Emerald: +2/+3/+2 speed per forge (stacks).
- Jade: +10% crit damage per forge.
- Ruby: +10% damage per forge.
- Topaz: +1 defense per forge.
- Diamond: Three random upgrades (10 shards).
Best Weapon Upgrades:
For maximum damage, prioritize Emerald and Ruby. For survivability, use Topaz and Amethyst.
Unforging Weapons:
Place the weapon in the left slot and select the red X to remove all forging (some shards are returned, but not the gemstone). Enchantments remain.
Infinity Weapons:
Upgrade Galaxy Sword, Dagger, or Hammer into Infinity Weapons using three Galaxy Souls (20 shards per soul). Forged upgrades and enchantments are retained.
Galaxy Souls:
Obtain Galaxy Souls by:
- Buying from Mr. Qi (40 Qi Gems each).
- Big Slime drops (Dangerous Mines, Qi quests).
- Island Trader (10 Radioactive Bars, last day of season, after 50 Dangerous Monster kills).
- Random drops from Dangerous Monsters (after 50 kills).
Enchantments:
Enchant tools/weapons using a Prismatic Shard and 20 Cinder Shards. Effects are random.
Weapon Enchantments:
- Artful: Halved special move cooldown.
- Bug Killer: Double damage to bugs, kills Armored Bugs.
- Crusader: Double damage to undead, permanently kills mummies.
- Vampiric: 9% chance to regain health on kill.
- Haymaker: Double fiber/33% hay chance from weeds.
Innate Enchantments (Dragon Tooth):
One enchantment from each set is guaranteed:
- Set 1: Slime Slayer, Crit Power, Attack, Speed
- Set 2: (Optional) Slime Gatherer, Defense, Weight
Tool Enchantments: (See table in original text for detailed list of enchantments and compatible tools)
Best Tool Enchantments:
- Axe: Shaving, Swift, Efficient
- Watering Can: Bottomless
- Hoe: Generous, Archeologist, Reaching, Efficient
- Pickaxe: Swift, Powerful
- Fishing Rod: Preserving, Master
- Pan: Generous, Reaching
Remember, you can re-enchant tools and weapons at any time to try for a different effect.