Home News Enchantment and Forging Unveiled in Stardew's Armory

Enchantment and Forging Unveiled in Stardew's Armory

by Bella Feb 02,2025

This guide details how to use the Volcano Forge in Stardew Valley 1.6, including forging weapons, enchanting tools and weapons, and obtaining the necessary resources.

Volcano Forge Cinder Shard Node

Obtaining Cinder Shards:

The Volcano Forge requires Cinder Shards. These are obtained by:

  • Mining Cinder Shard nodes (pink-orange specks) in the Volcano Dungeon.
  • Enemy drops (Magma Sprite, Magma Duggy, Magma Sparker, False Magma Cap – varying drop rates).
  • Fishing ponds with 7+ Stingrays (2-5 shards, 7-9% daily chance).

Cinder Shards cannot be created in a Crystalarium.

The Mini-Forge:

After achieving Combat Mastery, craft a Mini-Forge:

  • 5 Dragon Teeth
  • 10 Iron Bars
  • 10 Gold Bars
  • 5 Iridium Bars

The Mini-Forge functions identically to the Volcano Dungeon forge.

Weapon Forging:

Weapon Forging Gemstones

Weapons can be forged up to three times using gemstones and Cinder Shards (10, 15, then 20 shards per forge). Gemstone effects:

  • Amethyst: +1 knockback per forge.
  • Aquamarine: +4.6% crit chance per forge.
  • Emerald: +2/+3/+2 speed per forge (stacks).
  • Jade: +10% crit damage per forge.
  • Ruby: +10% damage per forge.
  • Topaz: +1 defense per forge.
  • Diamond: Three random upgrades (10 shards).

Best Weapon Upgrades:

For maximum damage, prioritize Emerald and Ruby. For survivability, use Topaz and Amethyst.

Unforging Weapons:

Place the weapon in the left slot and select the red X to remove all forging (some shards are returned, but not the gemstone). Enchantments remain.

Infinity Weapons:

Infinity Weapon Upgrade

Upgrade Galaxy Sword, Dagger, or Hammer into Infinity Weapons using three Galaxy Souls (20 shards per soul). Forged upgrades and enchantments are retained.

Galaxy Souls:

Obtain Galaxy Souls by:

  • Buying from Mr. Qi (40 Qi Gems each).
  • Big Slime drops (Dangerous Mines, Qi quests).
  • Island Trader (10 Radioactive Bars, last day of season, after 50 Dangerous Monster kills).
  • Random drops from Dangerous Monsters (after 50 kills).

Enchantments:

Tool Enchantment

Enchant tools/weapons using a Prismatic Shard and 20 Cinder Shards. Effects are random.

Weapon Enchantments:

  • Artful: Halved special move cooldown.
  • Bug Killer: Double damage to bugs, kills Armored Bugs.
  • Crusader: Double damage to undead, permanently kills mummies.
  • Vampiric: 9% chance to regain health on kill.
  • Haymaker: Double fiber/33% hay chance from weeds.

Innate Enchantments (Dragon Tooth):

One enchantment from each set is guaranteed:

  • Set 1: Slime Slayer, Crit Power, Attack, Speed
  • Set 2: (Optional) Slime Gatherer, Defense, Weight

Tool Enchantments: (See table in original text for detailed list of enchantments and compatible tools)

Best Tool Enchantments:

  • Axe: Shaving, Swift, Efficient
  • Watering Can: Bottomless
  • Hoe: Generous, Archeologist, Reaching, Efficient
  • Pickaxe: Swift, Powerful
  • Fishing Rod: Preserving, Master
  • Pan: Generous, Reaching

Remember, you can re-enchant tools and weapons at any time to try for a different effect.

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