Naughty Dog's CEO, Neil Druckmann, reveals the challenges of keeping the studio's new IP under wraps, particularly amidst fan frustration over remasters and remakes. Learn more about the secrecy surrounding Intergalactic: The Heretic Prophet below.
The Difficulty of Secrecy
Druckmann shared with The New York Times the significant difficulty of developing Intergalactic: The Heretic Prophet in secrecy for years. He acknowledged fan discontent with the numerous remasters and remakes, leading to calls for new IPs. His concerns were ultimately unfounded, as the game's reveal trailer garnered over 2 million YouTube views.
Intergalactic: The Heretic Prophet - Naughty Dog's Newest Adventure
Known for acclaimed franchises like Uncharted, Jak & Daxter, Crash Bandicoot, and The Last of Us, Naughty Dog expands its portfolio with Intergalactic: The Heretic Prophet. Initially teased in 2022, the title was trademarked by Sony in February 2024 and officially unveiled at The Game Awards.
Set in an alternate 1986 with advanced space travel, players assume the role of Jordan A. Mun, a bounty hunter stranded on the perilous planet Sempiria. Its mysterious past has claimed countless lives, challenging Jordan to utilize her skills to survive and potentially become the first to return in over 600 years.
Druckmann describes the narrative as ambitious, focusing on a fictional religion and the consequences of faith in various institutions. He also highlights the game's return to Naughty Dog's action-adventure roots, drawing inspiration from Akira (1988) and Cowboy Bebop (1990).