自由大戰重新製作:深入研究武器類型
Freedom Wars Remastered為玩家提供了戰術靈活性,可以在進行任何行動之前裝備兩種選擇的武器。有六種不同的武器類型可用,玩家可以製作各種各樣的建築,以適合其首選的遊戲風格。該遊戲具有三種槍支類型和三種近戰類型,每種類型都可以自定義。讓我們探索每個人的獨特特征:
自由戰爭中的武器類型
玩家通過操作或從沃倫的Zakka購買新武器。盡管同誌的武器是預先確定的,但玩家可以完全控製自己和配件的武器。切換武器通常不會受到任何懲罰。
Weapon Type | Traits |
---|---|
Light Melee | Quick attacks, ideal for swift playstyles targeting single enemies. Can sever Abductor limbs without a Flare Knife. |
Heavy Melee | Wide-ranging attacks delivering substantial damage. Well-placed attacks can hit multiple Abductor limbs for amplified damage. Charged attacks launch the user into the air. Slightly reduces movement speed. |
Polearm | Attacks involve charging through enemies, providing mobility and evasion. Charged attacks launch the polearm for significant damage from a safe distance. |
Assault Weapons | High ammo capacity, perfect as a primary weapon for gun-focused builds. Can be fired while grappled with the Thorne for advantageous angles or safe-distance attacks. |
Portable Artillery | High single-shot damage but low ammo capacity. Explosive area-of-effect (AOE) shots can hit multiple limbs for increased damage. Reduces movement speed. |
Autocannons | High rate of fire, large ammo capacity and magazine size. Individual shots have lower damage, but the high rate of fire compensates. Reduces movement speed. |
與玩家角色不同,配件的槍支武器具有無限的彈藥。這種戰略優勢為打擊計劃增加了另一層。