CD Projekt RED is intensifying its efforts on the much-anticipated sequel to Cyberpunk 2077, as indicated by recent job listings that shed light on the upcoming game's features. One significant detail is that the sequel, codenamed Project Orion, will maintain a first-person perspective, a decision that might disappoint fans hoping for a third-person view.
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A job posting for a Senior Gameplay Animator emphasizes the need for expertise in crafting detailed first-person animations, specifically for weapon interactions and gameplay mechanics. The absence of any reference to third-person perspectives in the listing strongly suggests that CD Projekt RED is committed to a first-person experience.
Another vacancy, for an Encounter Designer, points to the development of what the team describes as the "most realistic crowd system ever seen in games." This innovative system will dynamically adapt to the player's actions, enhancing the game's immersion by allowing NPCs to interact more naturally with their surroundings. The role involves working closely with other teams to create complex scenarios that offer multiple solutions, leveraging NPC behaviors, interactive objects, loot points, and environmental storytelling.
Moreover, one of the job listings hints at the inclusion of multiplayer features in the sequel, though these are still in the early stages of development.
Project Orion is being developed using Unreal Engine 5, which promises to deliver state-of-the-art graphics and technology. In related news, a senior quest designer at CD Projekt RED previously disclosed voicing some intimate scenes in Cyberpunk 2077. Meanwhile, fans of Kingdom Come: Deliverance 2 have spotted a character that pays homage to Johnny Silverhand from Cyberpunk 2077.