A Marvel Rivals player's Grandmaster I achievement sparks a team composition debate. The conventional wisdom favors a 2-2-2 team setup (two Vanguards, two Duelists, two Strategists), but this player argues that any team with at least one Vanguard and one Strategist is capable of victory.
Marvel Rivals Season 1 is on the horizon, bringing new characters (like the Fantastic Four!) and maps. As Season 0 concludes, the competitive scene heats up, with players vying for rank and rewards, including the coveted Moon Knight skin. This has led to frustration over unbalanced teams lacking Vanguards or Strategists.
Redditor Few_Event_1719, a newly minted Grandmaster I player, challenges the established team composition norms. They contend that a balanced team isn't strictly necessary, showcasing success with unconventional lineups, even one featuring three Duelists and three Strategists—completely omitting Vanguards. This aligns with NetEase Games' stated intention to avoid a role queue system, prioritizing team composition flexibility. While some appreciate this freedom, others lament matches dominated by Duelists.
The community is divided on this issue. Some argue that a single Strategist is insufficient, leaving the team vulnerable when the healer is targeted. Others support experimental team compositions, sharing their own successful experiences. They emphasize the importance of communication and awareness of visual and audio cues, suggesting that a single Strategist is manageable if players actively communicate when taking damage.
Competitive play continues to be a focal point for community discussion. Suggestions for improvement include hero bans across all ranks to enhance balance and enjoyment, and the removal of Seasonal Bonuses to address perceived balance issues. Despite these concerns, many players remain enthusiastic about Marvel Rivals and its future.