*R.E.P.O.*, the cooperative horror game that launched in February, has captured the attention of over 200,000 PC gamers. However, fans eagerly awaiting a console version may be disappointed to learn that *R.E.P.O.* is currently slated to remain a PC-only title. The developer, semiwork, has not hinted at any plans to bring the game to consoles, focusing instead on refining the game's multiplayer experience on PC.
A significant challenge for semiwork is enhancing *R.E.P.O.*'s multiplayer mechanics without compromising the integrity of the game. The developer is grappling with the issue of hackers in matchmaking lobbies. Implementing an anti-cheat system poses a dilemma, as it could disrupt the use of mods, which are popular among the game's community. As the developer explained to PCGamer, "The main issue with matchmaking lobbies is hackers. But the issue with an anti-cheat system is that you’re ruining the experience for everyone who has made mods, because mods don’t work with an anti-cheat system. And we don’t want that."
While other PC-exclusive games like *Mouthwashing* have made the jump to consoles, these titles are primarily single-player, making the transition less complex. Games such as *Lethal Company* and *Content Warning*, which share a similar theme of evading monsters, have also stayed PC-only. Last year, the developers of *Content Warning* mentioned considering a console release but cited technical difficulties. Since then, there has been no further update on a potential console version.
In summary, *R.E.P.O.*'s developer has shown no interest in porting the game to consoles, prioritizing instead the improvement of the PC version's multiplayer features. Fans hoping for a console release will have to keep their eyes on future updates from semiwork, but for now, *R.E.P.O.* remains a PC-exclusive experience.