Home News "Schedule I Patch 5 Updates Game to Version 0.3.3f14, Content Update Coming This Weekend"

"Schedule I Patch 5 Updates Game to Version 0.3.3f14, Content Update Coming This Weekend"

by Aiden Jul 09,2025

Since its surprise viral breakout on Steam, *Schedule I* has continued to evolve through regular post-launch updates. The latest among them is Patch 5, which brings the indie drug-dealer simulator up to version 0.3.3f14. While this patch introduces several key enhancements and stability fixes, what excites players most is the developer's announcement that the game’s first major content update will arrive this weekend.

Currently sitting as the top-selling title on Steam, *Schedule I* has surpassed big-name titles like *Monster Hunter Wilds*, *GTA 5*, and *Marvel Rivals* in player numbers after going viral across social media platforms, Twitch, and YouTube. In this gritty open-world simulation developed by Australian indie studio TVGS—run by solo dev Tyler—you start as a small-time drug dealer and work your way up to becoming a full-fledged narcotics kingpin. From cultivating and distributing drugs to expanding your empire with properties, businesses, and employees, *Schedule I* offers an immersive experience set in the grimy urban sprawl of Hyland Point.

Tyler described the game’s explosive success as “amazing but pretty overwhelming” in a recent Reddit post. He added, “I never expected this kind of response! Right now, I’m focusing on getting patches out as quickly as possible and looking forward to diving into content updates once the major bugs are resolved.”

What’s New in Patch 5?

Patch 5 addresses multiple areas of concern for players, particularly related to multiplayer performance, employee behavior, and casino mechanics. Among the most notable improvements are new pathfinding validity checks designed to reduce crashes—especially on specific hardware configurations. Here's a detailed look at the latest changes:

Tweaks & Improvements

  • Added an active display setting to choose which monitor the game appears on.
  • Botanists now automatically move product from their supplies to drying racks.
  • Owned vehicles are now visible via the map app.
  • Implemented several NPC pathfinding and warping validity checks to help prevent crashes (special thanks to Chi Chi on Discord).
  • Refactored employee item movement logic for better efficiency.
  • Introduced NPC effects culling at certain distances to boost overall performance.

Bug Fixes

  • Fixed an issue where non-host clients couldn't hit or stand in blackjack games.
  • Resolved a quest UI bug causing infinite loading screens in multiplayer.
  • Clipboard selections now reassign correctly without needing manual clearing (e.g., employee beds, botanist supplies).
  • Fixed premature revelation of the dealer's hand in blackjack for non-host players.
  • Corrected visual issues with first-person jacket animations.
  • Fixed the 'Master Chef' achievement triggering too early.
  • Addressed property null references causing desync and loading problems in multiplayer.
  • Made the drying rack 'dry' button non-interactive when the input slot is reserved by an employee.
  • Fixed errors caused by the NPC "stay in building" behavior for non-host players.
  • Resolving occasional null reference errors from NPC voiceover emitters.

What’s Next for Schedule I?

Tyler also mentioned that sneak peeks of the upcoming content update will be shared soon, giving fans a taste of what’s to come. This first major content wave promises to expand gameplay depth and introduce fresh systems that align with the game’s core theme of rising from street-level dealing to criminal dominance.

For those just getting started or looking to refine their strategy, check out IGN’s [Schedule I guide](#) for tips on crafting profitable blends, unlocking console commands, and how to jump straight into co-op multiplayer with friends to take control of Hyland Point together.

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