Techland is pushing the envelope with Dying Light 2 by introducing Tower Raid, a thrilling, roguelite-inspired mode that brings unpredictable gameplay and intense survival challenges to the forefront. Following extensive testing last year, this eagerly awaited mode has now been seamlessly integrated into the game, providing players with a completely new way to navigate the perilous, infected world.
In Tower Raid, players don't step into the shoes of Aiden Caldwell. Instead, they choose from four distinct warriors, each representing a unique combat archetype: Tank, Brawler, Ranger, or Specialist. These classes come with their own set of abilities, fostering diverse playstyles and encouraging strategic teamwork. For those seeking an ultimate challenge, the mode allows players to shrink their team size or even brave the tower's dangers solo.
The mode offers three difficulty levels—Quick, Normal, and Elite—each affecting the intensity and duration of the run. With procedurally generated environments, no two tower ascents will ever be the same. Players must adapt to constantly changing floor layouts and enemy encounters to survive.
To keep the challenge fresh and engaging, Techland has implemented a new progression system where every defeat opens up new opportunities. Each unsuccessful run unlocks new abilities and weapons, gradually enhancing the player's chances in subsequent attempts. Deep within the tower, players will meet Sola, a mysterious merchant who offers exclusive rewards such as the Office Day Outfit, Kuai Dagger, and Silenced Pistol to those skilled enough to earn them.
Even as Techland gears up for the launch of Dying Light: The Beast, they remain dedicated to enhancing Dying Light 2 throughout 2025. Upcoming updates will bring improved co-op mechanics, refined matchmaking, expanded community map integration, new characters for Tower Raid, additional melee and ranged weapons, a new weapon class, enhancements to the prologue, and significant graphical and technical optimizations.