FromSoftware's recent salary increase for new graduates stands in stark contrast to the widespread layoffs sweeping the gaming industry in 2024. This article explores FromSoftware's decision and the broader context of the industry's challenges.
FromSoftware's Counter-Move: A Salary Boost
FromSoftware Raises Starting Salaries by 11.8%
While the video game industry grapples with significant job cuts in 2024, FromSoftware, the developer behind acclaimed titles like Dark Souls and Elden Ring, has implemented a substantial 11.8% increase in starting salaries for new graduate hires. Beginning April 2025, entry-level monthly pay will rise from ¥260,000 to ¥300,000. In a press release dated October 4, 2024, the company emphasized its commitment to a supportive work environment that fosters employee well-being and contributes to the creation of emotionally resonant and valuable games. This salary increase reflects a key element of that commitment.
In 2022, FromSoftware faced criticism for comparatively lower wages than other Japanese studios, despite its international success. Previously reported average annual salaries of around ¥3.41 million (approximately $24,500) were noted by some employees as insufficient to meet Tokyo's high cost of living. This adjustment aims to align FromSoftware's compensation with industry norms, mirroring similar moves by companies like Capcom, which is implementing a 25% starting salary increase (from ¥235,000 to ¥300,000) by the start of its 2025 fiscal year.
A Divergence: Western Layoffs vs. Japanese Stability
The global gaming industry experienced unprecedented layoffs in 2024, with major players like Microsoft, Sega of America, and Ubisoft cutting thousands of jobs despite record profits. Over 12,000 jobs were lost worldwide, exceeding 2023's total of 10,500. While Western companies cited economic uncertainty and mergers as justifications, the Japanese gaming sector largely avoided this trend.
Japan's more stable employment landscape is attributed to its robust labor laws and established corporate culture. Unlike the "at-will employment" prevalent in the United States, Japan's worker protections and legal restrictions on unfair dismissal significantly hinder mass layoffs.
Several major Japanese companies, mirroring FromSoftware's actions, increased starting salaries. Sega implemented a 33% increase in February 2023, followed by similar increases from Atlus (15%) and Koei Tecmo (23%). Even with lower profits in 2022, Nintendo committed to a 10% pay raise. These actions may be partly in response to Prime Minister Fumio Kishida's national push for wage increases to combat inflation and improve working conditions.
However, challenges remain within the Japanese industry. Long working hours, often exceeding 12 hours daily for six days a week, are common, particularly impacting vulnerable contract workers whose contracts may not be renewed without technically being classified as layoffs.
Despite 2024's record-breaking global layoffs, Japan's gaming industry has largely remained unaffected. The future will reveal whether this approach can sustain its workforce against escalating global economic pressures.