Ever since Nintendo officially unveiled the Switch 2, anticipation has been building for the upcoming April Direct, where we expect to learn the official release date, price, and game lineup. However, Nintendo surprised everyone by releasing another Direct the week before, featuring major titles like Pokémon Legends Z-A and Metroid Prime 4. Given Nintendo's commitment to backward compatibility, this move shouldn't be too surprising.
Prior to this week's Nintendo Direct, Nintendo set expectations by stating, "There will be no updates about Nintendo Switch 2 during the presentation." While technically true – the Switch 2 wasn't mentioned except for a reminder about the upcoming Direct and the new Virtual Game Card sharing system – it's reasonable to assume that all games showcased will be playable on the Switch 2. Officially, these games are coming to the original Switch, but it's a win-win situation. Those sticking with the OG Switch still have plenty to look forward to as the console enters its eighth year, while those upgrading to the Switch 2 can enjoy an extensive back catalog from day one.
Nintendo's dedication to backward compatibility is paving the way for what could be one of the smoothest console transitions we've ever seen. While most are eager to see what the Switch 2 can offer and what new games are on the horizon, Nintendo's cautious approach with the hardware ensures all bases are covered. The recent Nintendo Direct didn't seem focused on boosting Switch 2 pre-orders or pushing upgrades, and this inclusive strategy deserves recognition. Nintendo is effectively welcoming everyone, whether you plan to buy a Switch 2 at launch, upgrade later, or continue using your current Switch.
This is why there was no risk in showcasing numerous Switch games just days before a dedicated Switch 2 Direct. Beneath the surface, Nintendo was laying more groundwork for the upcoming transition, including the introduction of the Virtual Game Card system. This update allows Switch owners to link two consoles and share digital games, a feature that's increasingly relevant with the rise in digital game sales, similar to Steam's family sharing system. Announcing it near the end of the Switch's lifecycle, with the Switch 2 imminent, likely aims to ensure a smoother transition.
Some have noted that the fine print for the Virtual Game Card system mentions a "Switch 2 Edition" for certain games. Whether this refers to exclusive enhancements, re-releases only for the Switch 2, or something else, remains unclear. Just as Nintendo previously stated, "Certain Nintendo Switch games may not be supported or fully compatible with Switch 2," this fine print likely serves as a safeguard for any potential unshareable games.
Overall, Nintendo's approach to the Switch 2 transition feels like a well-orchestrated procession, much like Apple's iPhone upgrades. You don't have to upgrade, but there are clear benefits if you do, and you can bring your existing games along for the journey.