Star Wars Outlaws: A Galactic Adventure Inspired by Samurai and Open Worlds

Star Wars Outlaws' creative director, Julian Gerighty, recently revealed the surprising inspirations behind the game's development: Ghost of Tsushima and Assassin's Creed Odyssey. This blend of influences promises a unique open-world adventure within the Star Wars universe.
The Ghost of Tsushima Influence:

Gerighty cited Ghost of Tsushima's immersive world design as a major inspiration. He admired the game's cohesive narrative, where story, world, and gameplay seamlessly intertwine, avoiding repetitive tasks. This focus on immersion is central to Star Wars Outlaws, aiming to fully realize the fantasy of being a Star Wars outlaw. The parallel between the samurai's journey and the scoundrel's path emphasizes a captivating, unified narrative experience.
Learning from Assassin's Creed Odyssey:

Assassin's Creed Odyssey's expansive world and RPG elements also played a significant role. Gerighty valued the game's freedom and scale, fostering exploration and player agency. He collaborated directly with the Odyssey team, gaining invaluable insights into managing world size and traversal. However, unlike Odyssey's sprawling length, Outlaws prioritizes a more focused, narrative-driven experience, aiming for a compelling, complete adventure within a reasonable playtime.
Embracing the Outlaw Fantasy:

Central to Outlaws' design is the classic Star Wars scoundrel archetype, reminiscent of Han Solo. The game aims to capture the thrill of being a rogue in a vast, opportunity-rich galaxy. This core concept informs every aspect of the gameplay, from cantina Sabacc games to speeder chases, starship piloting, and planetary exploration. The seamless integration of these activities enhances the immersive feeling of living the outlaw life in the Star Wars universe.