According to the latest financial report from Square Enix, the game *Life is Strange: Double Exposure* has unfortunately been a financial disappointment for the company. During a recent briefing, the president of Square Enix disclosed the company's performance, highlighting that *Double Exposure* resulted in significant losses. These were somewhat mitigated by cost-cutting measures in development and the strong sales of the *Dragon Quest 3* remake. However, specific sales figures for *Double Exposure* have not been revealed, underscoring its underwhelming commercial performance.
The news did not come as a shock to many, given the lukewarm response from the franchise's dedicated fanbase upon the game's announcement. Initial hopes that the project would resonate with fans were dashed by the game's final reception. Despite a message in the end credits stating that "Max Caulfield will return," the future of the storyline now hangs in the balance, with continuation seeming highly unlikely.
Square Enix maintained a tight-lipped stance during the financial report presentation. The only information disclosed was that *Double Exposure* was categorized as a "significant loss," a designation previously applied to other underperforming titles like *Guardians of the Galaxy* and certain *Tomb Raider* entries. This classification casts a shadow over the future prospects of the *Life is Strange* franchise.