Capcom recently shared a pre-release community update for Monster Hunter Wilds, addressing console specifications, weapon refinements, and more. This article summarizes key takeaways, including potential PC spec improvements and the possibility of a second open beta.
Console Performance Goals Unveiled
The developers confirmed a day-one patch for the PS5 Pro, promising enhanced visuals. For other consoles, they outlined performance modes:- PlayStation 5 & Xbox Series X: "Prioritize Graphics" (4K, 30fps) and "Prioritize Framerate" (1080p, 60fps) modes.
- Xbox Series S: Native 1080p resolution at 30fps. A rendering bug affecting the framerate mode has been resolved.
While PS5 Pro enhancements were mentioned, specifics remain undisclosed.
Lower PC Minimum Specs in the Works
Initial PC specifications have been released, but Capcom is actively working to reduce minimum requirements for broader accessibility. Details will be revealed closer to launch. A PC benchmark tool is also under consideration.
Second Open Beta Test Possible
A second open beta testing phase is being explored, primarily to allow players who missed the first opportunity to experience the game. However, it will not include the improvements and adjustments detailed in the recent livestream; these will be exclusive to the full release.
The livestream also covered refinements to hitstop and sound effects for increased impact, friendly fire mitigation, and weapon balancing, with special attention given to the Insect Glaive, Switch Axe, and Lance.
Monster Hunter Wilds launches February 28th, 2025, on Steam, PlayStation 5, and Xbox Series X|S.