This article summarizes a recent interview with the developers of the upcoming Okami sequel. Key takeaways for fans include:
Development Details:
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RE Engine Power: The sequel utilizes Capcom's RE Engine, allowing the team to realize previously unattainable visual elements from their vision for the original Okami. This engine is new to some Clover Studio members, hence the collaboration with Machine Head Works.
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Mysterious Talent: The interview hinted at the involvement of former PlatinumGames developers, though specific names weren't revealed. These developers have ties to Hideki Kamiya and some worked on the original Okami.
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Long-Awaited Sequel: Capcom has been considering an Okami sequel for a considerable time, driven by the game's growing popularity across various platforms. The project finally moved forward with the right team in place.
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Direct Continuation: This is a direct sequel, continuing the story from the original Okami. Details are being kept under wraps to avoid spoilers.
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Amaterasu's Return: The trailer confirms the return of Amaterasu.
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Okamiden Acknowledged: The developers acknowledged Okamiden and its reception, stating the sequel directly continues the original Okami's storyline.
Creative Insights:
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Fan Feedback Considered (But Not Dictated By): Hideki Kamiya confirmed he monitors fan feedback on social media but emphasizes that the team's goal is to create the best possible game, not simply fulfill every request.
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Kondoh's Return: Rei Kondoh, composer of iconic tracks from the original Okami, composed the arrangement of "Rising Sun" featured in the Game Awards trailer, strongly suggesting his involvement in the sequel's soundtrack.
Development Timeline:
- Early Stages: The sequel is still in its very early stages of development. The developers requested patience from fans, prioritizing quality over speed.
Visuals:
The full interview provides further details.