Home News Pity System in RAID Shadow Legends: Does It Actually Benefit Players?

Pity System in RAID Shadow Legends: Does It Actually Benefit Players?

by Aaron May 30,2025

If you're a fan of RAID: Shadow Legends, you've probably experienced the thrill—and frustration—of summoning champions through shard pulls. While it's exhilarating to land a rare or legendary champion, the RNG-heavy system can leave you feeling deflated after dozens—or even hundreds—of attempts without success. Enter the Pity System, a feature designed to mitigate these dry streaks. But how does it work, and is it truly beneficial for players? Let’s dive into the details.

What Exactly Is the Pity System in RAID: Shadow Legends?


The Pity System is a behind-the-scenes mechanism that boosts your chances of obtaining higher-tier champions—Epic or Legendary—as the number of unsuccessful pulls accumulates. Essentially, the longer you go without landing a good pull, the higher your odds become. Its purpose? To avoid extended losing streaks where players summon countless shards without receiving a worthy reward. Although Plarium doesn’t explicitly promote this feature within the game, it has been verified by data miners, developers, and countless player experiences.

blog-image-(RAIDShadowLegends_Guide_PitySystem_EN2)

Sacred Shards

  • Base Legendary Chance: 6% per pull.
  • Mercy Activation: Begins after 12 consecutive pulls without a Legendary.

Once the 12th Sacred Shard pull passes without a Legendary, your odds increase incrementally:

  • 13th pull: 8% chance
  • 14th pull: 10% chance
  • 15th pull: 12% chance

And so on, with each subsequent pull boosting the odds further.

Is the Pity System Effective for the Average Player?


While the Pity System does provide some relief during prolonged streaks of bad luck, its effectiveness varies depending on individual circumstances. Many players argue that the system kicks in too late—by the time the Mercy threshold is reached, they’ve likely already obtained a Legendary champion. Thus, the real question becomes: How can the system be improved?

For free-to-play (F2P) and low-spender players, the current implementation can feel underwhelming. The lengthy streak required to trigger the Pity System makes it less impactful for those who rely heavily on shard farming. Shortening the pity count from 200 to around 150–170 pulls could significantly enhance the system’s utility, ensuring players feel rewarded more frequently while still preserving the excitement of random draws.

Enhance Your Gaming Experience

To elevate your gameplay, consider playing RAID: Shadow Legends on a PC or laptop using BlueStacks. The larger screen and precision of a keyboard and mouse create a smoother, more immersive experience—perfect for optimizing your strategy and enjoying every moment of the game.

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