During today's Q2 investors call, Microsoft CEO Satya Nadella announced that Indiana Jones and The Great Circle has captivated 4 million players. In a quarter where the gaming division's earnings were otherwise unremarkable, MachineGames' latest release stands out as a beacon of success. This title has not only received critical acclaim and numerous awards but has also attracted millions of players. Although specific sales figures are elusive due to its inclusion in Xbox Game Pass, reaching 4 million players is a testament to its appeal, especially for a modern, AAA Indiana Jones game that many were unsure about.
We were thoroughly impressed, describing it as an "irresistible and immersive global treasure hunt," and it earned nominations for Game of the Year and Best Xbox game. You can delve into our comprehensive review here.
Elsewhere in the Xbox ecosystem, Microsoft reported a 30% growth in Game Pass PC subscribers last quarter, setting a new record for quarterly revenue. Additionally, cloud gaming saw 140 million hours of streaming, contributing to a 2% increase in Xbox content and service revenue.However, challenges remain. Despite the robust performance of Game Pass, overall gaming revenue fell by 7%, and Xbox hardware revenue dropped by 29%.
What does this signify? Microsoft has room for improvement in the console and hardware sectors, but its strategic focus on Game Pass is yielding positive results. The growth of Game Pass on PC is logical, given the strong lineup of game releases last quarter, including Indiana Jones and The Great Circle, Call of Duty: Black Ops 6, and Microsoft Flight Simulator, all of which were available to Ultimate subscribers on day one.