Home News Halo Embraces Unreal 5 for Epic Future

Halo Embraces Unreal 5 for Epic Future

by Sadie Jan 26,2025

Halo Studios Switches to Unreal Engine 5 to Make “The Best Possible” Halo TitlesMicrosoft has confirmed the development of multiple new Halo games, coinciding with the rebranding of 343 Industries to "Halo Studios."

Xbox Game Studios' 343 Industries Rebrands to Halo Studios

Halo Studios Charts a New Course for Future Halo Games

Microsoft-owned Halo Studios (formerly 343 Industries) announced multiple Halo game projects are underway. This announcement marks a significant shift, not just in name, but in development philosophy.

"Halo's history has two distinct chapters: Bungie and 343 Industries," stated Studio Head Pierre Hintze. "Now, we're responding to player demand for more, aiming to enhance development efficiency and fundamentally reimagine Halo game creation. This marks the beginning of a new chapter."

The studio will leverage Epic Games' Unreal Engine 5 (UE5) for future Halo titles. UE5's reputation for high-fidelity graphics and realistic physics aligns perfectly with Halo's ambition. Epic CEO Tim Sweeney tweeted, "Epic is honored that Halo Studios has chosen our tools for their future endeavors!"

Halo's leadership detailed the franchise's new direction. Hintze explained, "We previously overemphasized creating conditions for Halo Infinite's success," adding that the transition to UE5 allows for higher-quality games. "Our singular focus is creating the best possible Halo games."

Halo Studios Switches to Unreal Engine 5 to Make “The Best Possible” Halo TitlesCOO Elizabeth Van Wyck emphasized player-centric development: "Success hinges on creating games players want. This new structure empowers game developers to make key decisions, and we're actively seeking broader player feedback. Ultimately, player evaluation is paramount."

Art Director Chris Matthew highlighted UE5's advantages: "Parts of our existing engine are nearly 25 years old. While continuously developed, Unreal offers capabilities unavailable to us, saving significant time and resources."

Halo Studios Switches to Unreal Engine 5 to Make “The Best Possible” Halo TitlesThe move to UE5 also streamlines updates and content delivery. Van Wyck noted, "It's not just about development time, but also about updating the game and responding to player preferences." Halo Studios has begun recruitment for these new projects.

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