
Shortly after the announcement of the game's delay to 2026, insider reports began to surface indicating that the project is in a troubled state. Many believe this, rather than the officially stated need for further refinement, is the true cause behind Fable's postponed release.
According to insider Extas1s, the team at Playground Games is facing significant challenges adapting the ForzaTech engine—built originally for racing titles—to a sprawling open-world RPG. Extas1s also noted that early gameplay demos failed to impress, describing them as "not particularly engaging," which has prompted the developers to overhaul several mechanics and recalibrate the game's overall pacing.
Another source, HeisenbergFX4, echoes these concerns about Fable’s difficult development cycle. Reports suggest the title is so far behind schedule that there are doubts it will be ready even by 2026. With Microsoft also planning a PlayStation release, the game must meet the high expectations of Sony’s audience. Following the disappointment of Starfield and the mixed reception of Avowed, HeisenbergFX4 contends that Microsoft cannot afford another high-profile setback.