Paradox Interactive CEO Admits Mistakes, Highlights Life by You Cancellation
Paradox Interactive's CEO, Fredrik Wester, recently acknowledged missteps in the company's recent financial report (July 25th), specifically citing the cancellation of the life simulation game, Life by You, as a significant error. While the company boasts strong financial performance driven by established titles like Crusader Kings and Europa Universalis, Wester openly admitted that strategic decisions in other projects, particularly outside their core strengths, were flawed.
The cancellation of Life by You, a project representing a departure from Paradox's usual strategy game focus and intended to rival The Sims, is a prime example of these flawed decisions. Despite a substantial investment of nearly $20 million and initial promise, the game's June 17th cancellation reflects its failure to meet internal expectations.
Further compounding the challenges, the releases of Cities: Skylines 2 (hampered by performance issues) and Prison Architect 2 (facing repeated delays) added to the company's difficulties. These setbacks underscore the need for a strategic review of Paradox Interactive's game development processes.
However, Wester emphasized the company's strong foundation built upon the consistent success of core franchises like Crusader Kings and Stellaris. By acknowledging mistakes and refocusing on its strengths, Paradox Interactive aims to regain momentum and reaffirm its commitment to providing high-quality gaming experiences.