A recent Reddit thread highlighted significant issues with Marvel Rivals' hitboxes. A video showcased Spider-Man landing a hit on Luna Snow from several meters away, a clear indication of inaccurate collision detection. Similar instances of hits registering despite visually missing their target were reported. While lag compensation has been suggested as a contributing factor, the core problem appears to be flawed hitbox design. Professional players have further demonstrated inconsistencies, with shots landing reliably when aimed slightly to the right of the crosshair, but failing when aimed to the left, pointing to a broader hitbox malfunction across multiple characters.
Despite these hitbox concerns, Marvel Rivals, often dubbed the "Overwatch killer," enjoyed a hugely successful Steam launch. Over 444,000 concurrent players logged in on its first day—a number comparable to Miami's population. While optimization remains a key complaint, particularly for users with lower-end graphics cards like the Nvidia GeForce 3050, many players praise the game's enjoyable gameplay and fair monetization. A notable feature is the non-expiring battle pass, eliminating the pressure of constantly grinding to complete it. This design choice is likely a significant factor in the game's positive player reception.